SYNOPSIS

qutemol

DESCRIPTION

This manual page documents briefly the QuteMol program.

QuteMol is an open source (GPL), interactive, high quality molecular visualization system. \FBQuteMol\FP exploits the current GPU capabilites through OpenGL shaders to offers an array of innovative visual effects. \FBQuteMol\FP visualization techniques are aimed at improving clarity and an easier understanding of the 3D shape and structure of large molecules or complex proteins.

Real Time Ambient Occlusion Depth Aware Silhouette Enhancement Ball and Sticks, Space-Fill and Liquorice visualization modes High resolution antialiased snapshots for creating publication quality renderings Automatic generation of animated gifs of rotating molecules for web pages animations Real-time rendering of large molecules and protein (>100k atoms) Standard PDB input.

CITING QUTEMOL

If you use images made with \FBQuteMol\FP in a scientific paper or book, please cite the paper that presented \FBQuteMol\FP:

Marco Tarini, Paolo Cignoni, Claudio Montani (2006) Ambient Occlusion and Edge Cueing for Enhancing Real Time Molecular Visualization, IEEE Transactions on Visualization and Computer Graphics 12(5), 1237-1244.

AUTHOR

QuteMol was written by Marco Tarini and Paolo Cignoni of the Visual Computing Lab at ISTI-CNR.

This manual page was written by Morten Kjeldgaard <[email protected]>, for the Debian project (but may be used by others).