SYNOPSIS

wiki2beamer \kx [OPTION...] [FILE...]

DESCRIPTION

FILE

the text-file(s) to be processed

\*(T<-h\*(T>,\*(T<--help\*(T>

show a short usage help

--version

show version information

\*(T<-o\*(T>,\*(T<--output\*(T> FILE

write output to FILE instead of stdout

USAGE

Usually you want to pipe the output of wiki2beamer into a file:

\*(T<wiki2beamer footalk.txt > footalk.tex\*(T>

If called with multiple input files, wiki2beamer processes them in order with their content being simply concatenated. If called without any input file, wiki2beamer will attempt to read input from STDIN. If no input files are supplied and nothing is available on STDIN, wiki2beamer prints its usage message and exits.

If an error occurs, wiki2beamer returns a return code other then 0.

SYNTAX

Wiki2beamer has it's own wiki-syntax which (evolved without much of a concept ;) and) is described below. Everything that is unknown to wiki2beamer will be passed through to the LaTeX output (unless inside special environments).

OVERALL STRUCTURE

A wiki2beamer txt file can consist of two sections: the head and the body. The head is optional and is an autotemplate environment. The body contains the content of the document. If the head (autotemplate) is not given, then only the code for the body will be generated and can be included into a manually crafted LaTeX template file.

MANAGING INPUT

You can split input to wiki2beamer into multiple files. This helps to keep things apart and avoids conflicts. There are two ways to split input. The first is to use multiple input files which wiki2beamer will read and process in order as if they were one concatenated file. The second is to use the >>>include<<< syntax.

>>>includefile<<<

Include the file named includefile at this line. Works recursively. Endless recursion will be detected and treated as an error. Including files doesn't work inside [nowiki] and [code] environments (see below).

STRUCTURING THE PRESENTATION

== sectionname ==

opens a section called sectionname

== longsectionname ==[shortname]

opens a section called longsectionname, passing the parameter shortname to latex

=== subsectname ===

opens a subsection called subsectname

=== longsubsectname ===[shortname]

opens a subsection called longsubsectname, passing the parameter shortname to latex

==== frametitle ====

opens a frame with the title frametitle

==== frametitle ====[param]

opens a frame with the title frametitle, passes frame parameters like t, fragile, verbatim etc. to latex

!==== frametitle ====[param]

the ! added in front of a frame, selects a frame for exclusive generation. It makes wiki2beamer skip all frames that are not selected. You can select multiple frames. This can speed up the edit-compile-view cycle massively.

Sectioning commands work only at the beginning of a line.

LISTS (BULLETS/ENUMERATIONS)

* text

create a bullet (itemize) with text

*<onslide> text

create a bullet (itemize) with text that only appears on the specified slides (onslide)

# text

create a numbered item (enumerate) with text

#<onslide> text

create a numbered item (enumerate) with text that only appears on the specified slides (onslide)

Cascaded lists, mixed ordered and unordered items:

\*(T<
	* This is a crazy list.
	*# It contains different items.
	*# In different formats.
	*** On different levels.
	***<2-> which are animated
	*<3-> Quite a lot of fun.
	**<4-> Isn't it?
	\*(T>

ENVIRONMENTS

LaTeX knows many environments, some of which are as simple as \begin{center} \end{center}, others are more complicated. To use these in a more wiki-like fashion, use <[name] to open and [name]> to close environments. It will be simply converted to \begin{name} and end{name}.

Warning

No parsing is done. The user is responsible for closing any opened environment. Environment-tags are only recognized at the beginning of a line.

SPECIAL ENVIRONMENTS

Unlike standard environments, some environment names are recognized by wiki2beamer. These are: nowiki, code, autotemplate and frame. If wiki2beamer detects one of these it will do some advanced parsing, which can even fail with a syntax error.

AUTOTEMPLATE

Autotemplate can be used at the beginning of a beamer .txt file. It will create the required LaTeX headers to compile the content.

<[autotemplate]

opens the autotemplate environment

[autotemplate]>

close the autotemplate environment

key=value (inside [autotemplate])

insert a template command \keyvalue

key=value pairs are converted to \keyvalue in the output (except special keys) -- everything after = is just appended to \key.

\*(T<<[autotemplate]
usepackage=[utf8]{inputenc}
[autotemplate]>\*(T>

will be converted to \usepackage[utf8]{inputenc}.

There is a built-in set of options:

\*(T<<[autotemplate]
documentclass={beamer}
usepackage={listings}
usepackage={wasysym}
usepackage={graphicx}
date={\today}
lstdefinestyle={basic}{....}
titleframe=True
[autotemplate]>\*(T>

titleframe is a special key that tells wiki2beamer to create a title frame. To set the title, subtitle and author of the presentation use the keys title, subtitle and author. Overriding of the default options works on

per-key level for: documentclass, titleframe

per-package level for: usepackage

no overriding for: everything else

CODE

Use code-environments to display animated code listings.

<[code]

open a code environment

<[code][param]

open a code environment passing parameters to the latex lstlisting environment.

[code]>

close the code environment

\*(T<
			<[code][key=value,...]
			...
			[code]>
			\*(T>

<[code] opens the environment, [code]> closes it, everything after <[code] is passed to the LaTeX listings package as options for this listing. Inside the code environment, [ and ] must be escaped as \[ and \]. Things between [ and ] are animations. There are two kinds of animations:

[<slidespec>some code] - show "some code" only on specified slides

[[<slidespec>some code][<slidespec>some other code]] - show "some code" on the slides in the first spec, show "some other code" on the slides in the second spec, fill up space on slides without content with spaces

Slide-specs can be of the form:

n - one single frame n

n-m - sequence of frames n to m

spec,spec,... - combine multiple specs into on (e.g. <1-3,5>)

NOWIKI

Nowiki-Environments completely escape from wiki2beamer replacements. <[nowiki] opens the environment, [nowiki]> closes it.

FRAME

The LaTeX-frame environment is where the content of a slide goes. You can manually close a frame-environment which was opened with ==== Frametitle ==== with [frame]>. Wiki2beamer is then aware that the last frame is already closed and doesn't try to close it again.

TEXT FORMATTING

'''text'''

typeset text bold

''text''

typeset text italic

@text@

typeset text in typewriter type, to ignore an @, escape it as \@

!text!

alert text, to ignore an !, escape it as \!

_ color _ text _

make text appear in color

COLUMNS

<[columns]

opens the column environment

[[[ width ]]]

creates a column of width, everything below goes into this column

[columns]>

closes the column environment

GRAPHICS

<<<pathtofile>>>

include image from pathtofile

<<<pathtofile,key=value>>>

include image from pathtofile passing key=value parameters to latex

FOOTNOTES

(((text)))

create a footnote containing text

LAYOUT

--length--

when found at start of line, with nothing afterwards, insert a \vspace{length} (vertical space of length length)

--*length--

same as above, but insert a \vspace* (a forced vspace)

+<overlay>{content}

\uncover the content on the given overlay subframes. They will already take up the space, they need to be displayed, so the geometry of the frame doesn't change when the element pops up.

-<overlay>{content}

\only show the content on the given overlay subframes. They will not take up the space they need to be displayed, so the geometry of the frame changes when the element pops up.

SUBSTITUTIONS

-->

becomes $\rightarrow$

==>

becomes $\Rightarrow$

<--

becomes $\leftarrow$

<==

becomes $\Leftarrow$

:-)

becomes \smiley (requires package wasysym)

:-(

becomes \frownie (requires package wasysym)

FRAME HEADERS/FOOTERS

There are two variables, FRAMEHEADER and FRAMEFOOTER. The content of these will be inserted at the beginning/end of all following slides.

@FRAMEHEADER=text

set frameheader to text

@FRAMEFOOTER=text

set framefooter to text

Leave text empty to reset frame headers and footers.

LICENSE

Copyright (C) 2009 Kai Dietrich, Michael Rentzsch and others.

DOCUMENTATION LICENSE

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation;

CODE LICENSE

wiki2beamer is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version.