SYNOPSIS

  • #include <allegro5/allegro_primitives.h>
    
    typedef struct ALLEGRO_VERTEX ALLEGRO_VERTEX;
    
    

DESCRIPTION

Defines the generic vertex type, with a 3D position, color and texture coordinates for a single texture. Note that at this time, the software driver for this addon cannot render 3D primitives. If you want a 2D only primitive, set z to 0. Note that when you must initialize all members of this struct when you\[aq]re using it. One exception to this rule are the u and v variables which can be left uninitialized when you are not using textures.

Fields:

\[bu]

x, y, z - Position of the vertex (float)

\[bu]

color - ALLEGRO_COLOR(3alleg5) structure, storing the color of the vertex

\[bu]

u, v - Texture coordinates measured in pixels (float)

RELATED TO ALLEGRO_VERTEX…

ALLEGRO_PRIM_ATTR(3alleg5)