\fBName\fP

AuCloseServer - disconnect from audio server

\fBSynopsis\fP

#include <audio/audiolib.h>

void AuCloseServer(server)

    AuServer *server;

\fBArguments\fP

server

Specifies the connection to the audio server.

\fBDescription\fP

AuCloseServer closes the connection to the audio server. If the client's close-down-mode is AuCloseDownDestroy, all resources associated with the client will be released. If the client's close-down-mode is AuCloseDownRetainTemporary or AuCloseDownRetainPermanent, the resources associated with the client are retained until the server is reset or AuKillClient is called.

\fBSee Also\fP

AuOpenServer, AuFlush. AuGetCloseDownMode.

audiolib - Network Audio System C Language Interface