\fBName\fP

AuDestroyFlow - destroy flow

\fBSynopsis\fP

#include <audio/audiolib.h>

void AuDestroyFlow(server, flow, status)

    AuServer *server;
    AuFlowID flow;
    AuStatus *status; /* RETURN */

\fBArguments\fP

server

Specifies the connection to the audio server.

flow

Specifies the ID of the flow to be destroyed.

status

If non-NULL, flush the output buffer and return the status from the server.

\fBDescription\fP

AuDestroyFlow destroys the specified flow, releasing the resources used by the flow. The flow is destroyed immediately.

\fBErrors\fP

AuBadFlow.

\fBSee Also\fP

AuCreateFlow.

audiolib - Network Audio System C Language Interface