\fBName\fP

AuElementState - element state structure

\fBStructures\fP

#include <audio/audiolib.h>

typedef struct _AuElementState

{

    AuFlowID flow;
    unsigned char element_num;
    unsigned char state;
    unsigned short pad;

}AuElementState;

\fBMembers\fP

flow

Specifies the flow.

element_num

Specifies the index of the element of interest. Use AuElementAll to access the state of the flow.

state

Specifies the state of the element (or flow) specified by element_num. This should be one of thses constants: AuStateStop, AuStateStart, or AuStatePause.

\fBDescription\fP

The AuElementState structure is used to access the state of elements in a flow. Only flows and component elements (ExportBucket, ExportClient, ExportDevice, ImportClient, ImportDevice, ImportBucket, and ImportWaveForm) have state.

\fBSee Also\fP

AuGetElementStates, AuMakeElementState, AuGetElementStates.

audiolib - Network Audio System C Language Interface