\fBName\fP

AuEvent - event union

\fBStructures\fP

#include <audio/audiolib.h>

typedef union _AuEvent

{

    int type;
    AuAnyEvent auany;
    AuElementNotifyEvent auelementnotify;
    AuMonitorNotifyEvent aumonitornotify;
    AuGrabNotifyEvent augrabnotify;
    AuErrorEvent auerror;

}AuEvent;

\fBMembers\fP

type

Specifies the event type. Currently, the following event types are defined: AuEventTypeElementNotify, AuEventTypeGrabNotify, or AuEventTypeMonitorNotify.

auany

Specifies a generic event structure containing members common to all event types.

auelementnotify

Sent to client applications to notify them of a watermark condition or a state change.

aumonitornotify

Sent to client applications to notify them of monitor data.

augrabnotify

Not Implemented.

auerror

Sent to client applications to notify them of non-fatal errors encountered while processing requests.

\fBDescription\fP

Events are the principal mechanism for the server to communicate with a client application.

\fBSee Also\fP

audiolib - Network Audio System C Language Interface