\fBName\fP

AuGetScratchFlow - get a scratch flow

\fBSynopsis\fP

#include <audio/audiolib.h>

AuFlowID AuGetScratchFlow(server, status)

    AuServer *server;
    AuStatus *status; /* RETURN */

\fBArguments\fP

server

Specifies the connection to the audio server.

status

If non-NULL, flush the output buffer and return the status from the server.

\fBDescription\fP

AuGetScratchFlow gets one of the pre-allocated flow ID's if availible or creates a new flow if not and returns the flow ID or AuNone if there was an error.

\fBErrors\fP

AuBadAlloc.

\fBSee Also\fP

AuCreateFlow, AuReleaseScratchFlow.

audiolib - Network Audio System C Language Interface