\fBName\fP

AuHandleEvents - dispatch multiple events

\fBSynopsis\fP

#include <audio/audiolib.h>

void AuHandleEvents(server)

    AuServer *server;

\fBArguments\fP

server

Specifies the connection to the audio server.

\fBDescription\fP

AuHandleEvents dispatches events to the event handlers.

\fBSee Also\fP

AuDispatchEvent, AuEventsQueued, AuNextEvent.

audiolib - Network Audio System C Language Interface