\fBName\fP

AuReleaseScratchFlow - release a scratch flow.

\fBSynopsis\fP

#include <audio/audiolib.h>

void AuReleaseScratchFlow(server, flow, status)

    AuServer *server;
    AuFlowID flow;
    AuStatus *status; /* RETURN */

\fBArguments\fP

server

Specifies the connection to the audio server.

flow

Specifies the ID of the flow to release.

status

If non-NULL, flush the output buffer and return the status from the server.

\fBDescription\fP

AuReleaseScratchFlow releases flow. If flow is not one of the pre-allocated flows, it will be destroyed.

\fBErrors\fP

AuBadFlow.

\fBSee Also\fP

AuGetSratchFlow.

audiolib - Network Audio System C Language Interface