\fBName\fP

AuServerName - get name of the server to use.

\fBSynopsis\fP

#include <audio/audiolib.h>

char *AuServerName(string)

    char *string;

\fBArguments\fP

string

Specifies the default name.

\fBDescription\fP

AuServerName returns the name of the server to use or an empty string if it can not determine the proper value. If string isn't NULL or a pointer to NUL, AuServerName returns string, otherwise, AuServerName looks in the enviroment for AUDIOSERVER or if thats not set, DISPLAY.

\fBSee Also\fP

AuGetErrorDatabaseText, AuGetErrorText, AuSetErrorHandler, AuSetIOErrorHandler, AuSynchronize.

audiolib - Network Audio System C Language Interface