SYNOPSIS

#include <allegro.h>

typedef struct MATRIX

DESCRIPTION

   fixed v[3][3];           - 3x3 scaling and rotation component
   fixed t[3];              - x/y/z translation component

Fixed point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.

RELATED TO MATRIX…

MATRIX_f(3alleg4), ex12bit(3alleg4), ex3d(3alleg4), exstars(3alleg4)