SYNOPSIS

#include <allegro.h>

typedef struct MATRIX_f

DESCRIPTION

   float v[3][3];           - 3x3 scaling and rotation component
   float t[3];              - x/y/z translation component

Floating point matrix structure. Read chapter "3D math routines" for a description on how to obtain/use this structure.

RELATED TO MATRIX_f…

MATRIX(3alleg4), excamera(3alleg4), exquat(3alleg4), exscn3d(3alleg4), exzbuf(3alleg4)