SYNOPSIS

#include <Inventor/fields/SoMFVec3d.h>

Inherits SoMField.

Public Member Functions

virtual SoType getTypeId (void) const

virtual void copyFrom (const SoField &field)

const SoMFVec3d & operator= (const SoMFVec3d &field)

virtual SbBool isSame (const SoField &field) const

const SbVec3d & operator[] (const int idx) const

const SbVec3d * getValues (const int start) const

int find (const SbVec3d &value, SbBool addifnotfound=FALSE)

void setValues (const int start, const int num, const SbVec3d *newvals)

void set1Value (const int idx, const SbVec3d &value)

void setValue (const SbVec3d &value)

const SbVec3d & operator= (const SbVec3d &val)

SbBool operator== (const SoMFVec3d &field) const

SbBool operator!= (const SoMFVec3d &field) const

SbVec3d * startEditing (void)

void finishEditing (void)

void setValuesPointer (const int num, const SbVec3d *userdata)

void setValuesPointer (const int num, SbVec3d *userdata)

void setValuesPointer (const int num, const double *userdata)

void setValuesPointer (const int num, double *userdata)

void setValues (int start, int num, const double xyz[][3])

void set1Value (int idx, double x, double y, double z)

void set1Value (int idx, const double xyz[3])

void setValue (double x, double y, double z)

void setValue (const double xyz[3])

Static Public Member Functions

static void * createInstance (void)

static SoType getClassTypeId (void)

static void initClass (void)

Protected Member Functions

virtual void deleteAllValues (void)

virtual void copyValue (int to, int from)

virtual int fieldSizeof (void) const

virtual void * valuesPtr (void)

virtual void setValuesPtr (void *ptr)

virtual void allocValues (int num)

Protected Attributes

SbVec3d * values

Additional Inherited Members

Detailed Description

The SoMFVec3d class is a container for SbVec3d vectors.

This field is used where nodes, engines or other field containers needs to store an array of vectors with three elements.

See also:

SbVec3d, SoSFVec3d, SoMFVec3f

Member Function Documentation

\fBSoType\fP SoMFVec3d::getTypeId (void) const\fC [virtual]\fP

Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.

See also:

getClassTypeId(), SoType

Implements SoField.

void SoMFVec3d::copyFrom (const \fBSoField\fP &f)\fC [virtual]\fP

Copy value(s) from f into this field. f must be of the same type as this field.

Implements SoField.

SbBool SoMFVec3d::isSame (const \fBSoField\fP &f) const\fC [virtual]\fP

Check for equal type and value(s).

Implements SoField.

void SoMFVec3d::deleteAllValues (void)\fC [protected]\fP, \fC [virtual]\fP

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Implements SoMField.

void SoMFVec3d::copyValue (intto, intfrom)\fC [protected]\fP, \fC [virtual]\fP

This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy contructors where necessary.

Implements SoMField.

const \fBSbVec3d\fP* SoMFVec3d::getValues (const intstart) const\fC [inline]\fP

nbsp;Returns a pointer to the values array. \

void SoMFVec3d::setValues (intstart, intnumarg, const doublexyz[][3])

Set num vector array elements from the xyz array, reading from index 0 in the given double-triplet vector array and storing values from index start in this SoMFVec3d's array.

If start + num is larger than the current number of elements in the SoMFVec3d field, this method will automatically expand the field to accommodate all given double-vector element values.

void SoMFVec3d::set1Value (intidx, doublex, doubley, doublez)

Set the vector at idx.

void SoMFVec3d::set1Value (intidx, const doublexyz[3])

Set the vector at idx.

void SoMFVec3d::setValue (doublex, doubley, doublez)

Set this field to contain a single vector with the given element values.

void SoMFVec3d::setValue (const doublexyz[3])

Set this field to contain a single vector with the given element values.

Author

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