SYNOPSIS

#include <qwt_event_pattern.h>

Inherited by QwtPicker.

Classes

class KeyPattern

A pattern for key events. class MousePattern

A pattern for mouse events.

Public Types

enum KeyPatternCode { KeySelect1, KeySelect2, KeyAbort, KeyLeft, KeyRight, KeyUp, KeyDown, KeyRedo, KeyUndo, KeyHome, KeyPatternCount }

enum MousePatternCode { MouseSelect1, MouseSelect2, MouseSelect3, MouseSelect4, MouseSelect5, MouseSelect6, MousePatternCount }

Public Member Functions

QwtEventPattern ()

virtual ~QwtEventPattern ()

void initKeyPattern ()

void initMousePattern (int numButtons)

bool keyMatch (uint pattern, const QKeyEvent *) const

const QwtArray< KeyPattern > & keyPattern () const

QwtArray< KeyPattern > & keyPattern ()

bool mouseMatch (uint pattern, const QMouseEvent *) const

const QwtArray< MousePattern > & mousePattern () const

QwtArray< MousePattern > & mousePattern ()

void setKeyPattern (uint pattern, int key, int state=Qt::NoButton)

void setKeyPattern (const QwtArray< KeyPattern > &)

void setMousePattern (uint pattern, int button, int state=Qt::NoButton)

void setMousePattern (const QwtArray< MousePattern > &)

Protected Member Functions

virtual bool keyMatch (const KeyPattern &, const QKeyEvent *) const

virtual bool mouseMatch (const MousePattern &, const QMouseEvent *) const

Detailed Description

A collection of event patterns.

QwtEventPattern introduces an level of indirection for mouse and keyboard inputs. Those are represented by symbolic names, so the application code can be configured by individual mappings.

See also:

QwtPicker, QwtPickerMachine, QwtPlotZoomer

Member Enumeration Documentation

enum \fBQwtEventPattern::KeyPatternCode\fP

Symbolic keyboard input codes. Default initialization:

  • KeySelect1

    Qt::Key_Return

  • KeySelect2

    Qt::Key_Space

  • KeyAbort

    Qt::Key_Escape

  • KeyLeft

    Qt::Key_Left

  • KeyRight

    Qt::Key_Right

  • KeyUp

    Qt::Key_Up

  • KeyDown

    Qt::Key_Down

  • KeyUndo

    Qt::Key_Minus

  • KeyRedo

    Qt::Key_Plus

  • KeyHome

    Qt::Key_Escape

enum \fBQwtEventPattern::MousePatternCode\fP

Symbolic mouse input codes. The default initialization for 3 button mice is:

  • MouseSelect1

    Qt::LeftButton

  • MouseSelect2

    Qt::RightButton

  • MouseSelect3

    Qt::MidButton

  • MouseSelect4

    Qt::LeftButton + Qt::ShiftButton

  • MouseSelect5

    Qt::RightButton + Qt::ShiftButton

  • MouseSelect6

    Qt::MidButton + Qt::ShiftButton

The default initialization for 2 button mice is:

  • MouseSelect1

    Qt::LeftButton

  • MouseSelect2

    Qt::RightButton

  • MouseSelect3

    Qt::LeftButton + Qt::AltButton

  • MouseSelect4

    Qt::LeftButton + Qt::ShiftButton

  • MouseSelect5

    Qt::RightButton + Qt::ShiftButton

  • MouseSelect6

    Qt::LeftButton + Qt::AltButton + Qt::ShiftButton

The default initialization for 1 button mice is:

  • MouseSelect1

    Qt::LeftButton

  • MouseSelect2

    Qt::LeftButton + Qt::ControlButton

  • MouseSelect3

    Qt::LeftButton + Qt::AltButton

  • MouseSelect4

    Qt::LeftButton + Qt::ShiftButton

  • MouseSelect5

    Qt::LeftButton + Qt::ControlButton + Qt::ShiftButton

  • MouseSelect6

    Qt::LeftButton + Qt::AltButton + Qt::ShiftButton

See also:

initMousePattern()

Constructor & Destructor Documentation

QwtEventPattern::QwtEventPattern ()

Constructor

See also:

MousePatternCode, KeyPatternCode

Member Function Documentation

void QwtEventPattern::initKeyPattern ()

Set default mouse patterns.

See also:

KeyPatternCode

void QwtEventPattern::initMousePattern (intnumButtons)

Set default mouse patterns, depending on the number of mouse buttons

Parameters:

numButtons Number of mouse buttons ( <= 3 )

See also:

MousePatternCode

bool QwtEventPattern::keyMatch (uintpattern, const QKeyEvent *e) const

Compare a key event with an event pattern. A key event matches the pattern when both have the same key value and in the state value the same key flags (Qt::KeyButtonMask) are set.

Parameters:

pattern Index of the event pattern

e Key event

Returns:

true if matches

See also:

mouseMatch()

bool QwtEventPattern::keyMatch (const \fBKeyPattern\fP &pattern, const QKeyEvent *e) const\fC [protected]\fP, \fC [virtual]\fP

Compare a key event with an event pattern. A key event matches the pattern when both have the same key value and in the state value the same key flags (Qt::KeyButtonMask) are set.

Parameters:

pattern Key event pattern

e Key event

Returns:

true if matches

See also:

mouseMatch()

bool QwtEventPattern::mouseMatch (uintpattern, const QMouseEvent *e) const

Compare a mouse event with an event pattern. A mouse event matches the pattern when both have the same button value and in the state value the same key flags(Qt::KeyButtonMask) are set.

Parameters:

pattern Index of the event pattern

e Mouse event

Returns:

true if matches

See also:

keyMatch()

bool QwtEventPattern::mouseMatch (const \fBMousePattern\fP &pattern, const QMouseEvent *e) const\fC [protected]\fP, \fC [virtual]\fP

Compare a mouse event with an event pattern. A mouse event matches the pattern when both have the same button value and in the state value the same key flags(Qt::KeyButtonMask) are set.

Parameters:

pattern Mouse event pattern

e Mouse event

Returns:

true if matches

See also:

keyMatch()

void QwtEventPattern::setKeyPattern (uintpattern, intkey, intstate = \fCQt::NoButton\fP)

Change one key pattern

Parameters:

pattern Index of the pattern

key Key

state State

See also:

QKeyEvent

void QwtEventPattern::setMousePattern (uintpattern, intbutton, intstate = \fCQt::NoButton\fP)

Change one mouse pattern

Parameters:

pattern Index of the pattern

button Button

state State

See also:

QMouseEvent

Author

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