SYNOPSIS

jzip [ options ] z-file-name

DESCRIPTION

jzip invokes the Z-code Interpreter.

REQUIREMENTS

jzip will run under most (if not all) flavors of Unix, including AIX, Solaris, SunOS, HP/UX, Linux, Free/NetBSD, IRIX, NeXT Mach, DEC OSF/1, and others.

EDITING

JZip now supports arrowkey editing in UNIX.

Up/Down

selects the previous / next command in history

Left/Right

moves the cursor over the line.

Backspace

deletes

Typing

inserts under the cursor

OPTIONS

-l n

lines in display

-c n

columns in display

-r n

text right margin (default = 1)

-t n

text top margin (default = 0)

-v

display version information

-m

monochrome mode

-y

set Tandy bit

-s n

zmachine strict level, from 0 (none), 1 (report once, recommended) to 3.

ENVIRONMENT

jzip looks for the environment variable INFOCOM_PATH and will use the path found there to look for the story file specified on the command line if the story file cannot be found in the current directory.

CREDITS

jzip is written and maintained by John Holder ([email protected]), based on the ZIP v2.0 sources by Mark Howell and Olaf 'Olsen' Barthel.

AVAILABILITY

The most recent version of jzip can be downloaded from one of:

http://www.jzip.sourceforge.net/

ftp://ifarchive.org/infocom/interpreters/zip/

FILES

/usr/games/jzip

The Z-Code Interpreter Program

/usr/lib/games/zfiles

Recommended location for Zcode files

RELATED USENET NEWSGROUPS

Interactive Fiction (IF) authors should check out rec.arts.int-fiction, and IF players should check out rec.games.int-fiction.