SYNOPSIS

xkoules [-SxslMmpdh]

KOULES FROM THE TOP:

                             .
                 ---       .  .                    O
                /   nbsp;       . .
               |     |    . . .. ---
                nbsp;  /           /   nbsp;       X           O
                 ---           |    O|
                                nbsp; O/
                                 ---       ---
                .       O                 /O O\
             . . . .                     |     |
              . . .                       nbsp;  /
            .  .X.  .          O           ---
              . . .                         .
             . . . .                       ...
                .                         . . .
                                         . . . .
                                        .   .   .
                        H A V E
                          FUN
                           !

DESCRIPTION

Koules is an action game. The mission is to bounce all koules fighters from your sector

OPTIONS

-h

for help

-s

for small display(320x250) for slow machines

-l

for large display(640x480) default size

-m

for monochrome displays

-b

for black and white mode

-p

use private colormap

-y

Synchronize with X use only for debugging

-f

Disable palette fading

-d

Disable sound support Game will run faster.

-x

Disable X11 pointer Use game's own cursor when standard X11's cursor is blinking

-M

DISABLE shared memory support Slow down the game. Use only if shared memory support crashes.

Network options

-C<host>

run koules as network client

-S

run koules as network server

-P<port>

select port. Default is:12345

    Use this in case that some other program is already using this port.

Server options

-W

run server in width mode-support for 320x200 svgalib and OS/2 clients.

    Use this in case that server is refusing your clients.

-L<level>

select level for server

-D<number>

select dificulty for server:

     0: nightmare
     1: hard
     2: medium(default and recomended)
     3: easy
     4: very easy

-K

run server in deathmatch mode

Points:

  Bounce something         :  +1
  Eat extension            :  +10
  Eat thief                :  -30
  Eat friend               :  +30

At end of level

  every live               :  +20
  every lost level         :  -100

In deathmatch mode

  every destroyed concurrent:  +100

PORTABILITY

The program is written in ANSI C and uses the X11 graphics library.

BUGS/LIMITATIONS

Joystick is supported only on Linux.

RELATED TO koules…

http://www.paru.cas.cz/~hubicka/koules/English/koules.html

AUTHOR

Jan Hubicka

email: [email protected]

smail:

       Jan Hubicka
       Dukelskych bojovniku 1944
       Tabor 39001
       Czech Republic