SYNOPSIS

minetest [ OPTION ... ]

DESCRIPTION

Minetest is one of the first InfiniMiner/Minecraft(/whatever) inspired games (started October 2010), with a goal of taking the survival multiplayer gameplay to a slightly different direction.

The main design philosophy is to keep it technically simple, stable and portable. It will be kept lightweight enough to run on fairly old hardware.

OPTIONS

--address <value>

Address to connect to

--config <value>

Load configuration from specified file

--disable-unittests

Disable unit tests

--enable-unittests

Enable unit tests

--gameid <value>

Set gameid

--go

Disable main menu

--help

Show allowed options

--version

Show version information

--logfile <value>

Set logfile path (debug.txt)

--map-dir <value>

Same as --world (deprecated)

--name <value>

Set player name

--password <value>

Set password

--port <value>

Set network port (UDP) to use

--random-input

Enable random user input, for testing

--server

Run dedicated server

--speedtests

Run speed tests

--videomodes

List available video modes

--info

Print more information to console

--verbose

Print even more information to console

--trace

Print enormous amounts of information to console

--world <value>

Set world path

--migrate <value>

Migrate from current map backend to another. Possible values are sqlite3 and leveldb. Only works when using --server.

BUGS

Please report all bugs to Perttu Ahola <[email protected]>.

AUTHOR

Perttu Ahola <[email protected]> and contributors.

This man page was originally written by Juhani Numminen <[email protected]>.

WWW

http://www.minetest.net/

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