Brick-breaking game like dx-ball/arkanoid
Your mission: To smash your way through a series of progressively harder and more tricky levels.
Your tools: Ultrakinetic titanium balls and your trusty Gruntmazter-3000-Paddle edition.
sdl-ball was written by Jimmy Christensen <dusted at dusted dot dk>.
This manual page was written by Evgeni Golov <[email protected]>, for the Debian project (but may be used by others).