SYNOPSIS

surfaces [-display host:display.screen] [-visual visual] [-window] [-root] [-speed number] [-rand] [-spin] [-wander] [-fps] [-surface surface-name] [-random-surface] [-dini] [-enneper] [-kuen] [-moebius] [-seashell] [-swallowtail] [-bohemian] [-whitney] [-pluecker] [-henneberg] [-catalan] [-corkscrew] [-mode display-mode] [-random-mode] [-points] [-lines] [-line-loops]

DESCRIPTION

This draws one of several three dimensional parametric surfaces.

OPTIONS

-visual visual

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

-window

Draw on a newly-created window. This is the default.

-root

Draw on the root window.

-delay number

Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.).

-speed number

Number of frames before changing shape. Default: 1000.

-surface random (Shortcut: -random-surface)

Display a random surface. This is the default.

-surface dini (Shortcut: -dini)

Display Dini's surface.

-surface enneper (Shortcut: -enneper)

Display Enneper's minimal surface.

-surface kuen (Shortcut: -kuen)

Display the Kuen surface.

-surface moebius (Shortcut: -moebius)

Display the Moebius strip.

-surface seashell (Shortcut: -seashell)

Display the seashell surface.

-surface swallowtail (Shortcut: -swallowtail)

Display the swallowtail catastrophe.

-surface bohemian (Shortcut: -bohemian)

Display the Bohemian dome.

-surface whitney (Shortcut: -whitney)

Display the Whitney umbrella.

-surface pluecker (Shortcut: -pluecker)

Display Pluecker's conoid.

-surface henneberg (Shortcut: -henneberg)

Display Henneberg's minimal surface.

-surface catalan (Shortcut: -catalan)

Display Catalan's minimal surface.

-surface corkscrew (Shortcut: -corkscrew)

Display the corkscrew surface.

-mode random (Shortcut: -random-mode)

Use random OpenGL primitives to display the surface. This is the default.

-mode points (Shortcut: -points)

Use OpenGL points to display the surface.

-mode lines (Shortcut: -lines)

Use OpenGL lines to display the surface.

-mode line-loops (Shortcut: -line-loops)

Use OpenGL line loops to display the surface.

-wander | -no-wander

Whether to wander around the screen.

-spin | -no-spin

Whether to rotate around the center of the figure.

-fps

Display the current frame rate, CPU load, and polygon count.

ENVIRONMENT

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

RELATED TO surfaces…

AUTHORS

Andrey Mirtchovski, Carsten Steger