Texture auto mapper
This manual describes the use of Texture Auto Mapper application that is shipped with TORCS game.
-f <input acfile>
input model file in AC3D format [car.ac]
-o <output acfile>
ouput model file in AC3D format [car-out.ac]
parameters in XML format [texmapper.xml]
output skin file [skin.rgb]
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This manual page was writen by Rudy Godoy <[email protected]>, for the Debian GNU/Linux system (but may be used by others).