\fBName\fP

AuListBuckets - list buckets

\fBSynopsis\fP

#include <audio/audiolib.h>

AuBucketAttributes *AuListBuckets(server, valuemask, attributes, nbuckets, status)

    AuServer *server;
    AuMask valuemask;
    AuBucketAttributes *attributes;
    int *nbuckets; /* RETURN */
    AuStatus *status; /* RETURN */

\fBArguments\fP

server

Specifies the connection to the audio server.

valuemask

Specifies which bucket attributes are defined in attributes. This must be a bitwise inclusive OR of zero or more of these constants: AuCompCommonIDMask, AuCompCommonKindMask, AuCompCommonUseMask, AuCommonFormatMask, AuCommonNumTracksMask, AuCommonAccessMask, AuCommonDescriptionMask, AuCompBucketSampleRateMask, or AuCompBucketNumSamplesMask. If valuemask is zero, the attributes are ignored and are not referenced.

attributes

Specifies the structure from which the values (as specified by the value mask) are to be taken.

nbuckets

Returns the number of buckets in the returned list.

status

If non-NULL, flush the output buffer and return the status from the server.

\fBDescription\fP

AuListBuckets returns a list of buckets whose attributes match those values in attributes specified by valuemask, or NULL, with nbuckets set to 0, if there was an error. Use AuFreeBucketAttributes to free the list when its nolonger needed.

\fBErrors\fP

AuBadLength.

\fBSee Also\fP

AuGetBucketAttributes.

audiolib - Network Audio System C Language Interface