SYNOPSIS

#include <roaraudio.h>

int roar_stream_add_data(struct roar_connection * con, struct roar_stream * s, char * data, size_t len);

DESCRIPTION

This adds data to the input buffer of a stream. It's like doing some thing like this:

write(stream_fh, data, len);

but uses the controll channel to add the data.

PARAMETERS

con

The connection to the server.

s

The stream to add data to it's input buffer.

data

The data to add to the buffer.

len

The length of the data to be added.

RETURN VALUE

On success these calls return 0. On error, -1 is returned.

EXAMPLES

FIXME

BUGS

This call doesn't work with the current roard. The server does not use all of the buffer size and complains about unterruns.

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